Intel® HD Graphics 520 is an integrated graphics processor that is commonly found in laptops and other mobile devices. It is part of Intel’s Skylake generation of processors and was first introduced in 2015.
The HD Graphics 520 is capable of handling basic graphics tasks such as video playback, web browsing, and light gaming. It has 24 execution units (EUs) and a base clock speed of 300 MHz, which can be boosted up to 1050 MHz under certain conditions.
The graphics processor supports DirectX 12, OpenGL 4.4, and OpenCL 2.0, and can display resolutions of up to 4096×2304 pixels at 60 Hz through HDMI 1.4 or DisplayPort 1.2.
Overall, the Intel® HD Graphics 520 is a capable integrated graphics solution that is suitable for most everyday computing tasks, but may struggle with more demanding tasks such as gaming or professional graphics work.
Here are the full specifications for the Intel® HD Graphics 520:
- Graphics Base Frequency: 300 MHz
- Graphics Max Dynamic Frequency: 1050 MHz
- Graphics Video Max Memory: 32 GB
- Execution Units: 24
- Maximum Resolution (HDMI): 4096×2304@24Hz
- Maximum Resolution (DP): 4096×2304@60Hz
- DirectX Support: 12
- OpenGL Support: 4.4
- Intel Quick Sync Video
- Intel InTru 3D Technology
- Intel Clear Video HD Technology
- Intel Wireless Display
- Intel Flexible Display Interface (Intel FDI)
- Intel Insider
- Intel Clear Video Technology for MID
- Intel HD Audio Technology
- Intel Turbo Boost Technology
- Intel Virtualization Technology for Directed I/O (VT-d)
- Intel VT-x with Extended Page Tables (EPT)
- Intel 64
- Idle States
- Enhanced Intel SpeedStep Technology
- Thermal Monitoring Technologies
- Intel Identity Protection Technology
- Intel Stable Image Platform Program (SIPP)
- Intel Small Business Advantage
- Maximum Memory Size: 32 GB
- Memory Types: DDR3L/LPDDR3/DDR4
- Memory Speed: 2133 MHz
- Maximum Memory Bandwidth: 34.1 GB/s
- ECC Memory Supported: No
Overall, the Intel® HD Graphics 520 is a capable integrated graphics solution that supports a range of technologies and features, including high-resolution displays, 3D graphics, and video encoding/decoding.